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Almathera Ten Pack 3: CDPD 3
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Almathera Ten on Ten - Disc 3: CDPD3.iso
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fish
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001-100
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001-025
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016
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source.files
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iff
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intuall.h
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C/C++ Source or Header
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1995-03-17
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2KB
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84 lines
/*** intuall.h **********************************************************/
/* intuall.h, Include lots of Amiga-provided header files. 1/22/86 */
/* Plus the portability file "iff/compiler.h" which should be tailored */
/* for your compiler. */
/* */
/* By Jerry Morrison and Steve Shaw, Electronic Arts. */
/* This software is in the public domain. */
/* */
/* This version for the Commodore-Amiga computer. */
/* */
/************************************************************************/
#include "iff/compiler.h" /* COMPILER-DEPENDENCIES */
/* Dummy definitions because some includes below are commented out.
* This avoids 'undefined structure' warnings when compile.
* This is safe as long as only use POINTERS to these structures.
*/
struct Region { int dummy; };
struct VSprite { int dummy; };
struct collTable { int dummy; };
struct CopList { int dummy; };
struct UCopList { int dummy; };
struct cprlist { int dummy; };
struct copinit { int dummy; };
struct TimeVal { int dummy; };
#include "exec/types.h"
#include "exec/nodes.h"
#include "exec/lists.h"
#include "exec/libraries.h"
#include "exec/ports.h"
#include "exec/tasks.h"
#include "exec/devices.h"
#include "exec/interrupts.h"
#include "exec/io.h"
#include "exec/memory.h"
#include "exec/alerts.h"
/* ALWAYS INCLUDE GFX.H before any other amiga includes */
#include "graphics/gfx.h"
/*#include "hardware/blit.h"*/
/*****
#include "graphics/collide.h"
#include "graphics/copper.h"
#include "graphics/display.h"
#include "hardware/dmabits.h"
#include "graphics/gels.h"
***/
#include "graphics/clip.h"
#include "graphics/rastport.h"
#include "graphics/view.h"
#include "graphics/gfxbase.h"
/*#include "hardware/intbits.h"*/
#include "graphics/gfxmacros.h"
#include "graphics/layers.h"
#include "graphics/text.h"
#include "graphics/sprite.h"
/*#include "hardware/custom.h"*/
/*#include "libraries/dos.h"*/
/*#include "libraries/dosextens.h"*/
#include "devices/timer.h"
#include "devices/inputevent.h"
#include "devices/keymap.h"
#include "intuition/intuition.h"
/*#include "intuitionbase.h"*/
/*#include "intuinternal.h"*/